Introduction

All Classes and Classmods Unlocked: Deep Rock Galactic Survivor offers 4 different classes: Scout, Gunner, Driller, and Engineer. Each of these classes has specializations (Classmods) as subclasses. Depending on the specialization, one either gains access to specific weapon types or sees changes in attributes. The starting weapon also changes depending on the specialization.

An overview of Deep Rock Galactic Survivor is HERE.

Deep Rock Survivor all Classes and Classmods

THE SCOUT

His unique feature is the increased movement speed. This allows him to kite and with the “Cryo-Grenade,” he offers excellent crowd control (CC) capabilities.

Classic

All Classes and Classmods Unlocked: Deep Rock Galactic Survivor THE SCOUT
  • Deepcore GK2 – Starting Rifle
  • 10% Move Speed
  • 20% Max HP

Recon

All Classes and Classmods: Deep Rock Galactic Survivor THE SCOUT
  • Zhukov Nuki7 – Starting Weapon
  • 25% Dodge Chance
  • When successfully dodged for 5 sec you gain:
    • 35% Move Speed
    • 35% Reload Speed

Sharpshooter

All Classes and Classmods: Deep Rock Galactic Survivor THE SCOUT
  • M100 Classic – Starting Weapon
  • 15% Critical Chance
  • 50% Critical Damage

GUNNER

He solves his problems with brute force; heavy firepower is his answer. He can be challenging to play. Due to the playstyle with the Minigun, it can become difficult to use effectively as constantly facing the direction of the bug horde does not always work.

WEAPONS SPECIALIST:

All Classes and Classmods Unlocked: Deep Rock Galactic Survivor Gunner
  • “LEAD STORM” Minigun – Starting Weapon
  • Every 100 Projectiles, 8 powerful Projectiles in 8 directions
  • Access to projectile Weapons

JUGGERNAUT

All Classes and Classmods Unlocked: Deep Rock Galactic Survivor Gunner
  • “BULLDOG” Heavy Revolver – Starting Weapon
  • +10 Armor
  • +50 Max HP
  • -50% Weapon Range
  • Uppon taking damage gain
    • 10% for 10 sec, 5 times stackable

??? NOT UNLOCKED ??? – Will be edited.


DRILLER

He could be described as the dot master. His ability to quickly dig through walls while spreading fire/poison everywhere makes him a very good kiter.

FOREMAN

All Classes and Classmods Unlocked: Deep Rock Galactic Survivor Driller
  • Subata 120 – Starting Weapon
  • When Mining gain
    • 2% Mining Speed for 2 sec, 25 times stackable

INTERROGATOR

All Classes and Classmods Unlocked: Deep Rock Galactic Survivor Driller
  • CRSPR Flamethrower – Starting Weapon
  • Gives access to Fire and Acid Weapons
  • -30% Damage
  • +100 Status Effect Damage (Damage over time)

STRONG ARMED

All Classes and Classmods Unlocked: Deep Rock Galactic Survivor Driller
  • IMPACT AXE – Starting Weapon
  • Gives Access to Throwable Weapons
  • +20% Weapon Range

ENGINEER

Is by far the one with the highest IQ. Uses Turrets, Drones, and has a weapon modification called “Plasma.” The shell bounces upon impact.

MAINTENACE WORKER

All Classes and Classmods Unlocked: Deep Rock Galactic Survivor engineer
  • LMG Turret – Starting Weapon
  • Gives access to construct weapons
  • Construct Weapons deal 10% more Damage
  • Construct Weapons 10% Reload Speed

Tinkerer

All Classes and Classmods Unlocked: Deep Rock Galactic Survivor engineer
  • “WARTHOG” Auto 210 – Starting Weapon
  • Weapons start at weaponslevel 3.
  • 10% XP Gain

DEMOLITIONIST

All Classes and Classmods Unlocked: Deep Rock Galactic Survivor engineer
  • DEEPCORE PGL – Starting Weapon
  • Gives access to explosives Weapons
  • Explosive weapons 20% explosive radius
  • Explosive weapons 20% Reload speed

All Classes and Classmods: How to Unlock them

It’s quite easy; you just have to reach level 18 with each class, and then you get all the Classmods for the class unlocked.


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